In our ongoing approach to port the EasyRPG Player to highly important platforms we want to provide a glance at our newest port supporting Windows 98.
In 2012 the market share of Windows 98, 2000 and NT together was an incredible high value of 0.13% so a port was totally worth it.
The hardware and software requirements of the application are minimal. You only need an Intel Pentium 2 or newer or an AMD K6 or newer. Operating system: Any Windows since Windows 98.
Player was run on a 350 Mhz Pentium II system. With resolution 640×480 the test map runs at 30 FPS, with 320×240 at 60 FPS. The strange chipset is our placeholder chipset until somebody draws a new one for us (maybe you?).
We render at 32bit, the output quality is improved compared to RPG_RT on color intensive scenes but our feature that allows playing of games from other countries (e.g. Japanese) on a european Windows is gone because of operating system limitations (limited Unicode support).
Time for some retro feeling! Get your old PC down from the attic, remove the dust and enjoy. (needs the Microsoft Layer for Unicode, place unicows.dll in the same directory as Player.exe, if it crashes on startup the DLL is missing)
And something completly different: The Wii nightly build is back and 0.1 builds for Caanoo and Pandora (thx Rikku and Kazuki) were contributed.
Wusste ja gar nicht, dass ihr deutsche im Team habt (Win98 Screen).
Werde mir mal den neuen Wii-Port anschauen.
Aber was ist jetzt mit dem PSP-Port? Kommt da noch was?
Wäre sogar bereit, eine PSP zu Testzwecken zu stellen.
Bei uns kennt sich keiner mit PSP-Entwicklung aus und wir haben keine Kapazitäten für hunderte Ports, der Player macht schon in anderen Bereichen genug ärger. Wir warten eigentlich auf Initiative seitens der Community, dass sich mal ein PSP-Entwickler für eine Portierung bereit erklärt.
Summary in English: PSP Port? Nope, we wait for help from the community.