Happy New Year 2013 Report

Welcome in 2013

Development is still going on. We actually plan to release a “stable” version (0.1) soon. Battle and Saving is still not really working but we fixed lots of bugs in the event interpreter, intro cutscene of Unterwegs in Düsterburg (quite popular game in Germany) works now.
Check out the video proof at the bottom of this post!

Downloads

You can find all nightly builds as usual on our jenkins site.
Remember that these are automatic builds, so they are untested!

Pandora Port

Kazuki ported the EasyRPG Player to the Pandora console. You can find the port in the OpenPandora Repo.

Video

This is a video to show the changes in the event interpreter. That video shows EasyRPG on the left and RPG_RT on the right. As you can see EasyRPGs simulation is still a bit away from being perfect, but the intro works :).

Download video

The cutscene plays by itself, no input is done. Audio is from Player.
The Black Screen at the start is for synchronisation purposes.

And no the PSP build is still broken, sorry for that.

Caanoo Nightly Build for Player

Thanks to Rikku2000 we are able to extend our range of precompiled player binaries with a new target:

The Caanoo. That’s an open source handheld, based on Linux. You probably never heard about it, in that case you should check out our other player binaries.

To hear midi music you have to extract timidity into the same folder as easyrpg.ini. The same applies to the RTP (RPG Maker 2000/2003 Runtime Package), these should be placed in “data/rtp/2000” and “data/rtp/2003”.

You will also need the Font Package, place the Font folder in the same directory as the Player (thats the directory of the RPG maker game you want to run)

Note that this is only a service for the community to make testing for non-developers easier. Don’t expect that the games run error free. Save/Load are still incomplete and no battle system is implemented.

Windows & Wii Nightly Build for Player

From now on you can get precompiled Windows and Wii binaries for the latest  changes on EasyRPG Player via our jenkins server.

Windows

System requirements: XP SP2 or newer
All files are compiled using the Visual Studio 2010 compiler, 32 bit, release mode (under Linux using Wine :))

Wii

You need a way to execute homebrew. To hear midi music you have to extract timidity in /data/timidity/ (of your sd or usb root). The RTP (RPG Maker 2000/2003 Runtime Package) should be placed in /data/rtp/2000 and /data/rtp/2003

Besides Wii & Windows our jenkins server is also building versions targetting other plattforms by the way. Besides hardware limitations all versions should have the same compatibility, they all use the same codebase.

Note that this is only a service for the community to make testing for non-developers easier. Don’t expect that the games run error free. Save/Load are still incomplete and no battle system is implemented.