EasyRPG Editor is being made using cross platform components, it could be run at least on GNU/Linux, Windows and Mac OS X. Now you can test the first version built for Windows.
This build is far from being complete, it’s just a platform preview to demonstrate it can be on systems different than GNU/Linux.
Download EasyRPG Editor for Windows
You can open sample_game.rproject from the sample_game folder and load maps into the editor. Most dialog windows are not finished yet. Paint tool (pen) only paints one step each click. Editor will crash when closing project or when selecting the root element of the map tree. These crashes has been fixed already but not in this build.
7 thoughts on “Experimental build of EasyRPG Editor for Windows”
Great to see that this project is still going forward :)
I’ll be trying to make your project more popular ;)
Guys… ¡works great on wine under linux!
Yeah, as expected. But You can compile the native GNOME version :)
Will it be possible to open/import “real” RPG Maker games (in future versions)?
Yes, it is one of the goals. However, Editor needs to have stable file format specification before creating any import tool. Editor only works with its own file format and RPG Maker 2000/2003 games will be converted before to be edited on it.
My god, it’s simply beautiful 8DDDD. Also I like what you people did with the actor database. Using tabs inside tabs isn’t a bad idea at all! I don’t know why EB likes to cluster the screen like it does.