Experimental build of EasyRPG Editor for Windows

EasyRPG Editor is being made using cross platform components, it could be run at least on GNU/Linux, Windows and Mac OS X. Now you can test the first version built for Windows.

This build is far from being complete, it’s just a platform preview to demonstrate it can be on systems different than GNU/Linux.

Download EasyRPG Editor for Windows

You can open sample_game.rproject from the sample_game folder and load maps into the editor. Most dialog windows are not finished yet. Paint tool (pen) only paints one step each click. Editor will crash when closing project or when selecting the root element of the map tree. These crashes has been fixed already but not in this build.

EasyRPG Editor screen shot on Windows 7

EasyRPG Editor screen shot on GNOME 3.6

Caanoo Nightly Build for Player

Thanks to Rikku2000 we are able to extend our range of precompiled player binaries with a new target:

The Caanoo. That’s an open source handheld, based on Linux. You probably never heard about it, in that case you should check out our other player binaries.

To hear midi music you have to extract timidity into the same folder as easyrpg.ini. The same applies to the RTP (RPG Maker 2000/2003 Runtime Package), these should be placed in “data/rtp/2000” and “data/rtp/2003”.

You will also need the Font Package, place the Font folder in the same directory as the Player (thats the directory of the RPG maker game you want to run)

Note that this is only a service for the community to make testing for non-developers easier. Don’t expect that the games run error free. Save/Load are still incomplete and no battle system is implemented.

Windows & Wii Nightly Build for Player

From now on you can get precompiled Windows and Wii binaries for the latest  changes on EasyRPG Player via our jenkins server.

Windows

System requirements: XP SP2 or newer
All files are compiled using the Visual Studio 2010 compiler, 32 bit, release mode (under Linux using Wine :))

Wii

You need a way to execute homebrew. To hear midi music you have to extract timidity in /data/timidity/ (of your sd or usb root). The RTP (RPG Maker 2000/2003 Runtime Package) should be placed in /data/rtp/2000 and /data/rtp/2003

Besides Wii & Windows our jenkins server is also building versions targetting other plattforms by the way. Besides hardware limitations all versions should have the same compatibility, they all use the same codebase.

Note that this is only a service for the community to make testing for non-developers easier. Don’t expect that the games run error free. Save/Load are still incomplete and no battle system is implemented.